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Forum for The Skiffytown League of Heroes

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Oh my!!!!

Postby Dragonheart on Wed Jan 07, 2009 4:10 pm

Little Bunny Foo Foo?

The day is warm and sunny and a crisp wind is blowing. You look hungry and thirsty.
Would you like some carrots or some water? I can walk over to the Diner and bring
you some.
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Postby littlebunnyfoofoo on Wed Jan 07, 2009 4:54 pm

yes thank you!


:)
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Postby Chromatic on Thu Mar 26, 2009 3:17 am

Folks on the other board have seen this already. It's also on the wiki. But here it is again, for those who hang out here and not there. :)

(Oh, and I'm faking it as to how to make a signature, so many apologies if I break anything!)



CHROMATIC
Created by M'liss Garber


Real Name: Cynthia "Cynthi" Greene

Aliases: None

Identity: Secret

Occupation: Copy editor

Citizenship: U.S.

Place of Birth: Clifton, New Jersey

Known Relatives: Parents, one sister, one brother; assorted other people who either are kin (by blood or marriage) or might as well be, they've known the family so long

Group Affiliation: F.L.A.S.H.

Education: B.A. in English

Catch Phrase: Seeing is deceiving.

Height: 5'6"

Weight: 160 lbs.

Eyes: Grey

Hair: Brown with (artificial) blonde highlights


History:
Cynthi was born just in time to watch the broadcast of the first moon landing, which she jokingly blames for her lifelong geekitude. The first few decades of her life were pretty ordinary. She lived in Clifton through high school and then in nearby cities for the next decade while she finished her degree. No New York publisher would open its doors for her, but finally she found one in Orlando that would, so she moved south.

Once there, she found herself a new RPG group to play in. As time went on, she grew close to one of the other players: Martin Stuart, who everyone called Jink. Jink was some kind of consultant for a tech firm; Cynthi didn't really know all the details, but then half the group--including herself--didn't talk much about their jobs, so she didn't think anything of it. Cynthi and Jink started going to movies and local conventions even without the rest of the group, though neither of them was quite ready to call it "dating".

On one of their convention trips, while Jink was busy gaming, Cynthi decided to check out a demo of new VR technology. She and about fifty other people went into the booth, settled into dentist-type chairs, put on the helmets, and waited.

Later that afternoon, about fifty corpses were hauled out of the booth. By that time, the people running the demo were long gone, and their credentials turned out to be fake; no one yet knows who was behind it.
Cynthi woke alone that evening after hours, curled up on the convention hall floor, having apparently rolled off her chair and out of the booth. She found a security guard; she was questioned by the police and told them what she remembered about the demo, which wasn't much beyond light and pain; and she was examined by doctors, who could find no sign of the neural damage that had caused fatal seizures in the other attendees. Baffled, they sent her home.

Jink wasn't satisfied. He insisted on doing his own examination in the lab, which turned out to be in the offices of the tech giant Stuart Enterprises--and he was the company's heart, soul, and especially mind. He tested Cynthi with equipment no ordinary doctor would have, and discovered all sorts of abnormal synaptic connections in the part of the brain that controlled the olfactory sense.

Which explained everything, because Cynthi had never in her life been able to smell. The neural rewrite that had killed everyone else had, in Cynthi, found a blank slate to write on.

But even Jink couldn't figure out what effect the new pathways might have. Reluctantly, at her insistence, he agreed to wait and see. They found out much sooner than expected: as Jink was driving Cynthi home, he could hear the song that was playing in her mind. Back to the lab they went. They quickly established that Cynthi could now make sound and light illusions, and with Jink's focused testing, they figured out her other powers as well. At first she wanted to stay hidden, and she still hasn't revealed her identity or told the doctors what Jink discovered, but eventually circumstances drove her into heroing. What those circumstances were she's keeping to herself, for now.

Cynthi is still very new to the hero scene. She's taken the name Chromatic, for the colors of her light and for the chromatic scale in music.


Powers / Equipment:
Chromatic controls light and sound. Her main power is illusions, making people (and devices) see and hear things that aren't there. She can create a brilliant flash and/or thunderous boom, which she can direct precisely at one or more targets, and which is likely to stun any ordinary person. She is also learning to "pack" photons together to make simple physical constructs, including a bowl that she can sit in to fly; but aside from the bowl, which she's practiced a lot, this aspect of her power is still sloppy and imprecise, and she tries to avoid using it.


Weaknesses:
Chromatic was born with no sense of smell. It saved her life when her neurons were rewritten, but it can be a real handicap in some situations. ("Is there a gas leak in the building?" "Um . . .") She lacks a leader's confidence, and a sharp villain can use that lack against her. Physically she's just an ordinary, nearsighted, out-of-shape human. Ever since she gained her powers she's been prone to migraines, which range from mild pressure to near-incoherence coupled with an intolerable sensitivity to light.


Creator (Real Life) Info:
Cynthi's life is based on mine but is not an exact match. For instance, I really am a copy editor in Mouse Land, really do get migraines, and really don't have a sense of smell. On the other hand, in real life those last two facts aren't related (as far as I know), and I met and married my husband while still living in Jersey. Graeme (who I did meet in a game) is the creator of Jink but, while plenty intelligent, is no scary-smart whiz-bang inventor. Basically, what's true of Chromatic or Jink may or may not be true of M'liss or Graeme.
We are what we pretend to be, so we must be careful about what we pretend to be.
-- Kurt Vonnegut

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for your eyes only..oh wait ill give those back

Postby mamavoodoo on Fri Jul 24, 2009 6:49 pm

You asked for it....


wait for it....

Real Name: Classified

Aliases: MamaVoodoo...or KA

Registered: according to the law, known identity to several others in SkiffyTown

Occupation: official Misfit

Citizenship: United States Citizen

Place of Birth: NEW YORK

Known Living Relatives: 2 brothers

Group Affiliation: League of Skiffytown Heroes, F.L.A.S.H. (Florida League of Adventurers and SuperHeroes)
Education: HighSchool and some college

Catch Phrase: "If your Evil..Ive a Bone to Pick with you!!!!
" To stand in the light,you must first dwell in the darkness"


Witty Phrase:Make no bones about it.!
Mind over matter...and I mind so it matters

MamaVoodoos stats

Height: 5'4

Weight: Never ask a lady that
Eyes: Blue

Hair:Red

Powers:
Hexs...Spells..Raising the dead...curses..use of darkness against itself.Mind and object manipulation.Animal calling(such as bats,cats,wolves,rats,insects,crows,ravens)Fears no evil...can make Dolls that come to "life" for short terms and can do simple tasks.Can manifest Karma into a bolt of light that absorbs the darkness
Evil Absorbtion: when near demonic or dark magic powers increase exponentially, the full effect on long term exposure is unknown.

Can heal through sleep eternal



Skills:

Mayhem,mischief,bad jokes,destroying evil...hehehe

Athletic:does playing amongest gravestones count?

Religious Knowledge: well versed in the history and interpretation of the Bible and other various religions.


Equipment:
Voodoo veves
Top hat filled with magic
Staff,umbrella,walking stick or cane that focus her powers
small coffins which hold spells and the "darkness"
Weaknesses:
her past is the key to this
and her heart

Outfit..usually long mourning coat with top hat.


History..Lies deep in the swamps and among the shadows and there it will stay...whooohahahahahahahahaha
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Re: Bio Page: Sign in here

Postby DangerWoman on Thu Nov 26, 2009 3:21 am

Danger Woman
Real Name: Betsy Goodrich
Aliases: Close Friends call her DW.

Identity: Secret

Occupation: Singing superheroine
Citizenship: U.S.

Place of Birth: Atlanta, Georgia USA

Known family: Has a brother who is mentally and morally challenged.
And her faithful pets (See Information on them below.)

Group Alliances: Feedback's Tech Support, Justice Force, Heroic Ally To F.L.A.S.H. and The League Of Skiffytown Heroes and
The Movie Task Force Scanrangers.


Catch Phrase: Prepare to get such a headache! DANGER KARAOKE MICROPHONE!

Witty Phrase: You won't get away with this! Feedback is going to fix your wagon!

Powers:
Super Strength, Flight, Group Flight, Hyperflight, Super Speed, Energy Blasts, Energy Bolts, Ultra Sonics In her Voice,
can transmute whirlwind and is a very powerful telepath.

Special Weapon: The Danger Karaoke Microphone, which, when used with her Ultrasonics, gives evil such a headache whenever the bad guys hear her sing.

Weakness:
Danger Woman is very suseceptable to hypnosis, which would put her into a very deep somnambulistic trace state.

Origin:
Betsy Goodrich was a victim all her life. She was locked up in a Disabled Prisoner Of Conscience Facilty for loving a gay man and was experimented on against her will and without her permission.
Forced fed lethal doses of old school psychotropic drugs and zapped with Z Radiation, which when combined, caused a strange reaction, that was triggered, when she learned that the cruel grownups were going to kill her. She broke her bonds free and used her powers against her tormentors and brought them to justice.
She then decided to keep Atlanta, Georgia safe, while doing a career as a singing superheroine and disability rights activist, who rights wrongs and gives evil a headache with her special singing stylings.

Other Information:
She has a brother named Jebby, who is what they call a sub-normie, meaning that he is mentally and morally challenged.
He also has the mind of a child who can NEVER grow up.
She is also responsible for a bunch of cute misfit animals called The Tech Support Pets, also known as The Justice Force Pets, led by Danny Boy, The Fabio Swiss Collie.
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Re: Bio Page: Sign in here

Postby Melee Stormbringer on Fri Nov 27, 2009 6:43 am

Greetings Danger Woman!
Humankind has not woven the web of life. we are but one thread within it.
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Re: Bio Page: Sign in here

Postby DangerWoman on Fri Nov 27, 2009 6:49 am

Dear Skiffytown Heroes:
Thank you for welcoming me with open arms and open hearts.
I am very honored to be with you all and I am hoping to meet some of you all at Ultima Con 2 in July 2010, in Dudeden Florida and at Dragon Con 2010, here in Atlanta, Georgia, Labor Day Weekend, 2010.
Until we meet on the net, GAME ON!
Yours In The Fight For Justice,
DANGER WOMAN
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